05 March 2020

March 2020 Quest - Challenge Level 10

If you're not going in blind for this one, here's what you need to know and possibly need to have to make this easier:

1. FUA
2. VDP
3. Hazard skyfall to overwrite hazard skyfall
4. full poison resist
5. heavy shield active skill (50% or greater) if you can't take 169k preemptive damage from DQ Hera
6. +combo shield to deal with Awoken Oichi's 8 combo shield
7. Damage absorb void skill for Alt. Durga



First Battle

Black Baron and Thumbelina are the enemies. Black Baron has 200 millions HP while Thumbelina only has 20 millions HP, but Thumbelina has 90% damage reduction for 3 turns that makes her has 200 millions HP, the same as Black Baron. Baron also casts 15% poison skyfall for 7 turns and make one spinner in the bottom left corner of the board. Baron's poison skyfall can be fatal so I'd suggest to bring something to overwrite his poison skyfall. Skill such as Halloween Pumpkin, Gaslowe's equip, Fenrir or similar skill can be used to overwrite Baron's poison skyfall.


Second Battle

Awoken Viper Orochi as the enemy. He "only" have 31 millions HP but he also put up 99% damage reduction for 1 turn. He will also reduces your move time to half for 10 turns. Have a skill to overwrite his time debuff especially if your team is low on move time. I feel that Diaochan is very great to have on the team depending on your team whether your team can accept diaochan or not.

If you brought Orochi's HP down to 95% or less on the first turn, he will buffed himself with 8x ATK for 999 turns. I don't think most team can withstand his buffed attack without heavy shield.

If you can't bring Orochi's HP down to 95% or less on the first turn, he will voids damage of 800k for the next 8 turns. I actually prefer Orochi to have damage void shield instead of dealing with his buffed attack.

If he buffed himself, you gotta defeat him immediately or else he will hits very hard.


Third Battle

Halloween Drawn Joker as the enemy. He has 125 millions HP and voids damage of 10 millions or more for 99 turns. He also reduces your rcv to half for the next 10 turns. If you can't one shot him, he will swap your leader to random subs for 3 turns. It can be bad if he swapped your leader to something that doesn't support your helper's leader skill.

If you dropped his HP to 20% or lower, he will hit for roughly 63k damage while changing 12 orbs into jammers and mortal poisons. His attack might not be fatal but his mortal poisons could be.


Fourth Battle

Awoken Oichi with her 8 combo shield that lasts for 5 turns. She will hit you with 99% gravity each turn until her combo shield just about to disappears. When her combo shield is gone, she will delays all of your skills to oblivion so you won't have any skills to use if she delays your skills. If you can't defeat her after her skill delay, she will introduces you to game over screen. She doesn't have that much HP. She only have 20 millions HP. If you can't withstand 169k damage as preemptive hit, make sure you use heavy shield active while defeating Oichi because DQ Hera will greet you on the next floor.


Fifth Battle

DQ Hera is back with more preemptive damage. 169k damage as preemptive hit. Make sure you can take that. She doesn't have many HP so it should be easy to defeat her. DQ hera only has 37 millions HP.


Sixth Battle

Make sure your damage absorb void skill is charged entering this floor because Alt. Durga is guarding this floor. She has 112 millions damage and will absorbs damage of 5 millions or more for 10 turns. If you decided to stall her damage absorb shield, make sure you have fast 2 turn awoken bind clear such as Diaochan because she will disable your awoken skills for 2 turns before hitting you with 99% gravity. She also has resolve so don't forget to make FUA match while defeating her or use leader with bonus attack to deal with her resolve.

Her 2-turn attack cd is bogus because she will haste herself when you dropped her to 99% HP or less. After that, she will make a move every turn.

Having jammer resist helps when you decided to stall her damage absorb shield because she will often changing some orbs into jammers. It can be bad if she changes heal into jammer.


The Boss Battle

The enemy is Reincarnated Hino Kagutsuchi. He will throw 10 turns skill delay, have 75% resolve, 75% damage reduction for 99 turns, voids damage of 10 millions or more for 999 turns and will haste himself when you dropped him to 75% or less HP.

He only has 150 millions HP but his 75% shield makes him has 600 millions effective HP. He's a triple type monster. Dragon, Physical and God type so any VDP card that's able to equip those killer latents can make his much easier to deal with.






Good luck and have fun. See you next time!

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