02 January 2020

Fixed Leader & Helper Challenge! [2] - Crimson Lotus Flame Dance

Greetings, fellow PAD players!
The second part of the Fixed Leader & Helper Challenge has come. Now we have to use Crimson Lotus Empress, Echidna-SARA and Mega Awoken Phantom God, Odin as Leader and Helper.

Echidna-SARA's Leader Skill is "4.5x ATK for Fire attribute, Orb move time +2 seconds; 3x ATK & reduces damage with 4 linked fire orbs"


While Mega Awoken Phantom God, Odin's Leader Skill is "5x ATK & reduces damage with 6+ combos; 2.5x ATK with 4+ linked fire orbs"


The two are very compatible leaders, both needs to match 4+ fire orbs to activates their leader skill. Both also has built-in shield although you need to make 6 or more combo to have the shield from Odin. To fully activates both leader skill, you need to match 4 or more fire orbs and do 6 or more combo.


There are 7 battles in this dungeon with the last battle or boss battle being the latent tamadra, so the real boss is the enemy on the 6th battle, and this time it's Rushana.


Here's what you need to prepare for this dungeon:

1. Sub with L-Unlock awakening. First battle will have Mirage Plesios who casts 10 turns of locked water and heal orbs skyfall. If you plan to use board changer without unlocking capability, you need to erase that locked orb skyfall.
2. FUA or Super FUA subs. Both leaders don't have any FUA or Super FUA so you need to have one sub with either FUA or Super FUA because Rushana has resolve.
3. Subs with tape resist awakening or super awakening. Freyr will be the enemy before Rushana and he has pretty nasty preemptives. One of them is seal the top row for 5 turns. If you don't want to stall his tape and risking your team's life, bring a sub with tape resist awakening.
4. One sub that can generate heal and fire orbs.

Last but not least, you need to one shot Rushana. Why? Because if you don't, you're in for a real trouble. Rushana's first turn move will always binds your awoken skills for 1 turn then proceeds to binds any devil card(s) for 10 turns, unless you drop her to her execution zone then she will use her execution skill sets instead, that is erases any buff you have then do 500% gravity. Echidna-SARA is a devil type so if you don't one shot Rushana, you will run a gimped team with only one leader skill unless you have 10 turns+ bind clear ready. Personally, I'd build my team around how to one shot Rushana. The other enemies will probably can be managed with natural board or sacrificing one skill in a pinch.



First Battle

Mirage Plesios will hit you for 27,104 damage as soon you enter his floor. You won't have any shield except if you have some water damage resist latents or awakenings, then you will take full damage. Make sure your team has more than 27,104 HP. Both Echidna-SARA and Odin doesn't have HP multiplier so your team HP isn't as big as you're used to if you play 4x HP leaders a lot.

Plesios is also tough even though SARA has dragon killer because of attribute disadvantage. Don't worry. As long as you can heal from his preemptive hit and drop him to his wood attribute, your fight with him will be easier. It's better to one shot him though.



Second Battle

Make sure you have more than 13,471 HP entering his floor. That's his preemptive damage with both leader's shield on. Koko also absorbs light damage for 5 turns so if you have any sub(s) with light sub attribute, put them as far to the left as possible so that the damage from other subs can make up for it. Koko doesn't have a lot of HP and no attribute advantage nor disadvantage and the dragon killer on SARA will helps. Pretty easy to defeat.


Third Battle

Green Sonia as the enemy and she has 99% gravity preemptive. You're okay even if you have very low HP entering her floor, and even if you don't have enough heal orbs for a match, it's okay to one shot Sonia because the next floor won't have any preemptive hit. Green Sonia should be very easy since she has wood attribute and is a dragon.


Fourth Battle

Alnair is the enemy. He has 6 combo shield so you need to make 7 or more combo with 4+ linked fire orbs match. Alnair is also a dragon and has wood sub attribute. As long as you made 7+ combo with 4+ linked fire orbs, you should be able to one shot him.


Fifth Battle

The real struggling starts here. Freyr is the enemy and he has some nasty preemptives. He seals the top row for 5 turns, put up a 6 combo shield and he also has resolve. Has pretty big HP too. Physical Killer on SARA helps with the damage considering Freyr is a Physical Type. This is the floor where you can spare to spend a skill or two to ensure that you can defeat Freyr.

If you drop him to 1 HP, he will binds all cards then changes all orbs into heal orbs. If you don't have any means to erase that 1 HP, you're in really big trouble.



Sixth Battle

This is actually the boss battle. Rushana has 81% resolve and voids damage of 15 millions or more. You need to one shot her unless you have bind clearer who's not a devil type then you can play with her a little while. I prefer to one shot her using sets of skills.

This is what I used to one shot Rushana:

1. Mega Awoken Phantom God, Odin. +2 combo skill
2. Sakura Matou for added move time
3. Zeus-GIGA to change all orbs into light
4. Senri to make 12 fire on top and 12 heal on the bottom

That way, I will have 12 fire, 12 heal and 6 light. Good for 6 combo with VDP and Super FUA. +2 combo from Odin will make it into an 8 combo not counting skyfall. It should be enough to one shot Rushana.








Good luck and have fun. See you next time!

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