01 January 2020

January 2020 Quest Challenge Level 9

Greetings and Happy New Year, fellow PAD players!
How's last year? I hope it gave you a memorable, fun and happy life and may this year also brings us good luck, fun, happiness and health. Inside or outside of PAD.

First day of year 2020 and I will do the January Quest Challenge Level 9. I think this is the most fun, hard and challenging dungeon of all this month's quest.

There are many ways to clear this and I will try to give you some of them. There may be many more ways to clear the dungeon. I have three methods to clear this dungeon.

First method

You can use any leader and subs but you need to have a Super Reincarnated Orochi as friend helper. It has to be a helper. He also need to have three healer killer latents or healer killer equip. Whichever is fine. You want to know why? Read on.

This dungeon only has one battle and the enemy is Sitri. First turn, she will change your leader into Baddie, who has no leader skill. That's why it's important to have Super Orochi as friend helper. 15% ATK badge is preferable.

First turn, Sitri will bind awoken skills for 1 turn, change your leader into Baddie for 99 turns, then changes all orbs into 3 fire, 10 heal and 15 mortal poison orbs then delay all of your skills (99 turns skill delay). You will need those mortal poison orbs.

Do not match those poison orbs. Do 0 combo is fine. When you leave any mortal poison on the board, Sitri will hit you for 1.2 millions damage and changes all mortal poison into water. Don't worry since her hit is a single-hit so any resolve leader will survive if they stays above their HP threshold.

Now we have 15 water orbs. Use it for your advantage. At this turn, all awoken skills are back so we can utilize Super Orochi's TPA. Sitri has 2.5 millions HP and Super Orochi's ATK multiplier starts at 4x at 4 combo, up to 16x ATK at 8 combo, but you don't need to do 8 combo. Just 4 combo is fine.

Since we have 15 water orbs, we can do 3 match of water TPA. It will be enough to defeat Sitri provided Super Orochi has 3 healer killer latents or healer killer equip. This is currently my fastest method.


Second method

Here's what you need:

1. NEO GEO ROM Style Samurai Shodown
It's the free card that can be obtained by exchanging five rainbow tokens from Samurai Shodown Collab. If you didn't get it, you won't be able to use this method.
It has 1 turn CD skill that's able to lock all orbs. You need to use some Py to max skill it. It has to be max skilled.
2. Friend helper who's a resolve leader. Any resolve leader will works. Ogre, Tengu, all of Orochi's evolution etc.
3. You may or may not need sub(s) with auto-heal awakenings. Put one or two subs with auto-heal awakenings just in case you got many poison orbs on the last turn.

15% RCV badge is preferable.

First turn, Sitri do her gimmicks. You need to make 1 combo at minimum so that we can use it on the next turn. You don't need to match those mortal poison orbs although if you match a set of 3 mortal poison you will still be fine since you will be at exactly 50% HP so the resolve leader skill will still works.

Sitri then will hit you and changes all mortal poison into water. Now, we're able to use NEO GEO ROM Style Samurai Shodown skill. Use it to lock all orbs, then do 0 combo. Do not make any combo.

If you make any combo, the next skyfalled orbs won't be locked so Sitri can change them into poison, mortal poison or bomb. If you leave those hazards, you will die. That's why it's important to do 0 combo.

Do 0 combo up until Sitri says "Come on Hurry Up" Please pay attention to what she says. If you still do 0 combo by the time Sitri says "Come on Hurry Up", you will die because Sitri will try to change all orbs into poison and lock them all. Sitri changes all orbs into poison isn't the problem. The problem is, when she can't lock those poison (because she can't find any mortal poison to lock, similar to Indigo) she will hit you instead. You will die if she hits you.

When Sitri says "Come on Hurry Up", do 1 combo and save all heal orbs. If you skyfalled some more and some heal orbs got matched, it can't be helped. This is also the case where you may need subs with auto heals.

At the last turn, Sitri will changes all orbs into poison and locks them all. Match all poison and heal orbs. If you survive, Sitri will complimented you and self destruct.


Third method

Here's what you need:

1. Rhea Rebellious Witch Card.
It's a free card that can be obtained by exchanging five rainbow tokens from GungHo Collab back then. If you didn't get it, you will have a chance to get it since I think GungHo Collab will be coming back to PAD NA this month. If it doesn't then you can't use this method. You need to max skill it. It has 1 turn skill cooldown, able to change all hazards into heal orbs (jammer, poison, mortal poison and bomb).
2. Sub with unlocking capability and has fast skill cooldown of no more than 4 turns. You can use base Diaochan or her ultimate evolution, Awoken/Reincarnated/Super Reincarnated Venus, Christmas Venus, Awoken/Reincarnated Horus, Orphen, Tohsaka Rin, Awoken Ariel, Argo, Light Orb Dragon, Yobi (Diaochan's skill fodder) or Lightning Keeper (Awoken/Reincarnated/Super Reincarnated Venus' skill fodder).

You can use any leader and helper. 15% RCV badge is preferable.

First turn, Sitri will do her gimmicks. Match all of those mortal poison orbs. Grouped them together into a single combo and match two sets of heal match. It's better to match all heal orbs. You only need to survive this first turn. It doesn't matter how many HP you will have at the end of this turn, and Rhea will be ready at the end of the turn.

Second turn, Sitri will bind your helper for 99 turns and changes all orbs into 20 mortal poison and 10 heal orbs. Use Rhea and swipe.

Third turn, Sitri binds your awoken skills for 2 turns, set your max HP to 100,000 for 1 turn, changes all orbs into 10 jammer, 10 poison and 10 heal orbs. Use Rhea and swipe.

Fourth turn, Sitri changes all orbs into heal and then spawns 10 bombs into X shape. Doesn't matter. Rhea is able to turn all kinds of hazards into heal orbs. Use Rhea and swipe.

Last turn, Sitri changes all orbs into poison and locks them all. This is where we need to use unlocking skill since Rhea doesn't have any unlocking capability. Unlock all orbs then use Rhea and swipe.

Sitri will complimented your effort and self destruct. You may collect Super Snow Globe as reward from your mailbox.






Good luck and have fun. See you next time!

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