23 October 2019

New Version v.18.0.0 Update Features




Good luck and have fun. See you next time!

22 October 2019

Fixed Leader & Helper Challenge! [3] - Romia Rokks Your World!

The last batch of the Fixed Leader & Helper Challenge! This time also featured two different cards as leader & helper.

The leader is Howling Stormdragon, Rokks. His Leader Skill is "3.5x ATK for each cross of 5 Fire, Wood or Dark orbs; 4x ATK & reduces damage when Fire, Wood and Dark attack at once"

Helper is Holy Night Hell Phantom Heiress, Romia. Her Leader Skill is "4x ATK with 6+ combo, Orb move time +2 seconds; 4x ATK & halves damage when Fire, Wood & Dark attack at once"

Seems like a powerful pairing compared to the odd pairing of Trailokyavijaya and Aten we had last time. Of course playing with 6x5 board only allows us to make three crosses but if you put subs with relevant killers, you might not even need to make multiple cross. Just one cross to fully activate both Leader Skills.

Team is also very strong on the shield. 25% from Rokks and 50% from Romia for a total of 62.50% shield when activating both shield. When making only one cross, team's full ATK multiplier is 224x, 64x when not making any crosses.

What's needed as a subs to beat this dungeon? Well, Athena Helios is farmable, and so does Reiwa. Sakura Matou is a free card. Those three can make up the necessary subs to beat this dungeon.

This is my team:





  • Leader is Rokks. He already have FUA
  • First sub is Athena Helios, Dragon killer super awakening, three healer killer latents, trojan horse equip
  • Second sub is Sakura Matou for the tape resist, Kralice rapier equip
  • Third sub is Reincarnated Seraph Lucifer, Avidya Saber equip
  • Last sub is Reiwa, Balanced Killer super awakening, three Balanced killer latents, Hakuryu card equip
  • Helper is Romia, the daughter of Zuoh


+2 seconds badge used

My key subs is Athena Helios and Reiwa. Athena Helios is there for her Healer Killer while Reiwa is an amazing sub. 

First battle.
This dragon creates Fire/Water/Wood/Heal board. Of course you won't activating both leader skills with his board. You can stall one turn to get dark orbs, or use a skill to generates dark orbs. Subs such as Zuoh, Reincarnated Lucifer (both Seraph and Archdemon) and many cards that generates at least three dark orbs can be used.

The team above can defeat this dragon with only one cross for 224x ATK multiplier.

Second battle.
The enemy is Santa Claus. Having full blind resist would make it easier but if you don't, I think it's okay since it's not a super blind. Santa Claus here is a God/Dragon type so I'm confident that without making any cross my team can defeat him. Just matching required attributes and Fire TPA, Athena Helios will do her job just fine methinks.

If you got orb trolled and can't spare a skill, just stall a turn on him. He won't killed you especially when you have full HP. My team can defeat him even without making any crosses.

Third battle.
Thumbelina here is very tough because she has 90% damage reduction. She's an Attacker and Healer type and the reason I have Athena Helios on my team. I will have attribute advantage against Thumbelina, plus those Healer killers on Athena Helios should make it easier to defeat Thumbelina.

Thumbelina will do 99% gravity each turn as long as her shield is still up and will binds your awoken skills for 3 turns when her shield disappears, so please be careful and defeat her as soon as possible.

You can use either Rokks or Romia to generate favorable board. One cross, one Fire TPA  and 6+ combo should be enough to defeat her.

Fourth battle.
This Sha Wujing here doesn't have status shield so he can be delayed or poisoned. If you don't have enough heal orbs for fUA, don't be afraid, as long as you can activate both shield you will survive his 99% gravity and hit when you pushed him to 1 HP. So, you can defeat him even without using skills or making FUA. Just match Fire, Wood and Dark and do 6+ combo (without making any crosses) so you have shield and he won't killed you. You can 1 combo him after to defeat him. The next enemy doesn't have preemptive hit.

Fifth battle.
Thanatos is a Balanced & Devil type. The same Thanatos that can be found in Panera Descended (I think?). He will locked all robs and casts locked orb skyfall for 3 turns, put up a 3-turns countdown and killed you after the countdown. It's best to have sub with L-unlock to erase his locked orb skyfall.

Since he's a Balanced/Devil type and has the most HP of all enemies, you might want to dedicated a slot for either Balanced or Devil killer sub. I chose Reiwa for this job. 
Reiwa is amazing. She has everything from 7c, L-Unlock, L-Shield, VDP, Super SB & TE and useful skills.

She also can have any killer you want from super awakenings except evo mats, awakening mats and enhance mats killer. She also can have Balanced Killer latents due to her type. She's a Thanatos eraser in this dungeon.

One cross and perhaps an L-Match of Fire or Wood should be enough to one shot Thanatos. You can even defeat him without making crosses but you gotta have enough skyfall match. You have three turns to defeat him anyway so no rush.

Sixth battle
Kushinadahime is the usual. 2 turn attack CD (will haste her turn when less than 50% HP), and will greatly reduced your orb move time. Once again why it's good to have Athena Helios as sub. She can overwrite Kushinadahime's time debuff with her skill. She can also erases Kushinadahime just fine even without making any crosses due to her massive advantage against Kushinadahime (attribute advantage and those dragon and healer killers for a total of 182.25x against Kushinadahime.

This is far much easier than the second challenge, but it also has its drawback. Because it's easier, the final floor can have useless latents to show up. Aside from SDR, there can be All Stats Tamadra and Time Extend Tamadra.

I don't think I will be farming this for the SDR. I'd be pissed if I got those useless latents multiple times in a row. I'd rather farming the +points from the new dungeon.




Good luck and have fun. See you next time!

PAD Halloween Night Title Screens












































21 October 2019

Star Treasure's Frontier - Path to Ambition

Another source to get +points by way of new dungeon called Star Treasure's Frontier - Path to Ambition. It's similar to Emerald City's Star Treasure in that we will get getting random +points. Only this dungeon gives more +points, from +91 for the lowest and up to +230 for the highest +points drop.

What you need to have is FUA, dedicated devil killer subs, VDP, tape and cloud resist if you want to breeze through this dungeon without much stalling. Hazard resist is prefered but actually not mandatory if you can one shot every enemy. You might also want to carry skill that can clear unmatchable orbs since it would means not to stall on Baal.

This time, I will be attempting it with my trusted Valkyrie-CIEL team:





  • Leader is Valkyrie-CIEL, dragon killer super awakening, three dragon killer latents, trojan horse equip
  • First sub is Anna Kyoyama, FUA super awakening, three devil killer latents, trojan horse equip
  • Second sub is Cruz, cloud resist super awakening, Kralice rapier equip
  • Third sub is Pralinae, devil killer super awakening, three dragon killer latents, lumu smasher equip
  • Last sub is Pixel Paladin, Cecil, 7c super awakening, two dragon killer & one devil killer latents, double-edged blade, Claymore equip
  • Friend helper is Valkyrie-CIEL, devil killer super awakening, two devil killer latents, holy sword, divine swan equip


Full poison and jammer resist, 15% Team HP badge used

First battle
there are two potential enemies here. One is God Canopus and one is Fenrir Knight. Canopus will locks all orbs while Fenrir Knight will reduces orb move time by -3 seconds for 5 turns. Can stall some turns here if needed but Fenrir Knight will hit harder each turn.

I actually prefer to have Fenrir Knight spawned because it will helped me not to stall a turn or wasting awoken bind clear when I got Cronus on the later floor.

Two potential enemies in this floor. One is Demonius who has 50% resolve, is a Machine type and will cast locked orb skyfall for one turn. The other one is Baal, a Devil/Attacker/Healer type.

Second battle.
Baal has resolve and will prevents heal orbs from being matched for 1 turn. After that he will prevents one random type of orbs from being matched for 3 turns. Since I got no skill to counter that, I'd just setup my FUA, stall two turns on him then defeat him when it's one turn away from unmatchable orbs be able to be matched again.

I'd advice not to make too many combo while stalling on Baal since the unmatchable orbs could accumulate so many and it'd be hard to make a combo. Just do 0 or 1 combo is okay. He doesn't hit that hard. If you have devil/attacker/healer killer subs, he can be defeated easily.

Third battle.
All right. In this floor, there are two potential spawns. One is Oichi and the other one is Cronus. Cronus will put up 6 combo shield and greatly reduces orb move time. If you can't do 7+ combo on Cronus, he will binds your awoken skills for 10 turns.

Oichi will put up 8 combo shield for 5 turns and do 99% gravity each turn. If you can't do 9+ combo until her combo shield disappears, she will delay all of your skills to oblivion, then killed you the next turn.

Fourth battle.
Only one enemy in this floor. Gravis is a Physical type and he has massive defense. 50 millions defense to be exact. He will also voids damage of 10 millions or more. What's annoying is that he has 50% chance to cast either 2x5 block of clouds or put a seal on the most left and right column for 3 turns.

If you have clouds and tape resist, it's only a matter of how to defeat him. I don't have tape resist and he casts block of clouds so I'm lucky. This is the reason I put physical killer equip on pixel paladin cecil. I could've put physical killer latents on pixel paladin Cecil but I think only the equip will do just fine. I have attribute advantage anyway.

Fifth battle.
This is the "boss" floor. Two enemies here. One is Ars Goetia, a physical/devil type and the other is Ars Nova, an attacker/devil type. Both have significant amount of HP and will put up 75% damage reduction for 10 turns. It's best to have an enhance or dedicated devil killer that would works against both.

Ars Goetia will voids your RCV for 3 turns while Ars Nova will fixed your HP to 100,000 for 3 turns as a preemptive. They also have ability to dispel your buff.

The boss floor.
Baddie, the boss will drop a random +points, ranging from +91 up to +230.

This is the best way to get +points after Super +Points Cave. Of course it's only playable in solo mode but if you prepared your team, it shouldn't be too hard.




Good luck and have fun. See you next time!