12 September 2019

Aqua Challenge! Teams of 4 or Less

We have another sets of challenge dungeons. This time featuring water-attribute enemies as the final bosses. Starting with the easy one such as Zeus Mercury Descended then the difficulty goes up until the top difficulty: Lindworm Descended. However, we can only do this one in Solo mode. No multiplayer allowed, and we have to run the dungeon in 4 teams or less restriction, so we can only have three subs.

For Lindworm Descended, having Artura is such a big help. Lindworm will have resolve but he has a preemptive to make all heal orbs unmatchable for one turn. This is where Artura's skill comes in handy. His skill voids unmatchable orbs for 5 turns so I can blast and one shot Lindworm with the use of Artura's skill coupled with other skills.

Having a cloud resist also important because Thor will face you before Lindworm. Thor will casts a 6x2 block of clouds for one turn while having a 5 combo shield. Sure you can navigate the board without having cloud resist but it's troublesome.

What if you don't have Artura? You can stall the unmatchable orb since it's only one turn but beware that Lindworm has annoying skill sets. From 8 combo shield, tape, cloud and absorbs random attribute for one turn. He doesn't hit too hard especially if you run with 4x HP team but make sure you have subs with heal OE to make healing a breeze so you can find the sweet spot where he doesn't absorbs attributes your team have the most.

The second one is Noah Dragon Descended. It's similar to her own dungeon. 5 battles and Noah Dragon has damage void shield and will absorbs random attributes for one turn. Her skill sets is pretty annoying although she's pretty safe to stall provided you don't do heavy damage on her. When she's at >90% HP, her skill sets will always absorbs random attributes for one turn (will always absorbs Light or Dark and one of Fire/Water/Wood) and bind one sub for one turn. When you pushed her to lower than 90% HP, she will casts a 75% damage reduction shield for one turn and starts hitting you hard.

Back when A3 was the hardest Arena and we have no VDP, people used to stall her damage void shield (a 99 turn of stalling!). Sure you can do that but who are willing to stall for 99 turns nowadays? Just bring VDP subs that can take either God or Dragon killer latents and a kill board. Depends on your team you might or might not need an enhance. All the other enemies before her is pretty easy.

The next one on the lower difficulty is Herme Descended. Pretty easy dungeon although it's quite long at 10 battles. All enemies are dragon type so have your dragon killer subs ready! The important thing is to have a full poison resist so you can one shot Herme without having to deal with her poisons and/or awoken bind.

Then we have Mion Descended. I found this pretty interesting because I never tried to one shot Mion while her 99% damage reduction shield is still on before. Now that I have decent dragon killer team, I decided to give it a shot. Sure she doesn't have that many HP with only about 12 millions but her 99% damage reduction shield makes her HP shoots up to 1.2 billions of effective HP. If you can't one shot her and can't erase at least 1% of her HP, she will greatly reduced your move time and throws a 5 combo shield up. If you failed her combo shield and she's still at >99% HP, she will puts up damage void shield of 500k or more for 5 turns. I think it's best if you just try to one shot her, or have a big nuke or gravity to get her below 99% HP first turn so she won't put up her damage void shield. If you can get her below 99% HP first turn, she will only puts up a 50% damage reduction. Should be easy from there on.


As usual, I will try to complete this challenges with Valkyrie-CIEL team, and I'm gonna do the top difficulty first then move down to the lower ones.




Good luck and have fun. See you next time!

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