Now featuring Trailokyavijaya paired with Aten.
Trailokyavijaya Leader Skill is "[No Skyfall Combos], 1.5x HP & 2x ATK for Fire Attributes, 6x ATK & RCV with 8 combos, 7x with 9+ combos"
Aten Leader Skill is "[7x6 Board] 1.5x ATK for God Type, ATK & RCV increase when attacking with 3+ Attributes, up to 5x"
This pairing is kinda weird, but weird is their game so we're gonna have to roll with that and make them works.
So, Trailokyavijaya only needs her subs to be Fire attributes while Aten needs his subs to be a God type. If you want to take full advantage from both of them, you will need to have all subs to have Fire attributes, is a God type and covers all attributes. We already got three attributes from both leaders: Fire, Light and Dark so we need two more: Water and Wood.
Honestly, I just ignored the 1.5x ATK for God type from Aten because I got crap collection for God cards with those requirements. I'm just gonna go with a rainbow Fire team, like this:
- Leader is Trailokyavijaya, fixed of course
- First sub is Cruz, cloud resist super awakening, urobros tattoo equip
- Second sub is Anna Kyoyama, FUA super awakening, three devil killer latents, trojan horse equip
- Third sub is Sakura Matou, FUA super awakening, PAD Academy Student's Handbook equip
- Last sub is Valentine Sonia, time extend super awakening, two god killer latents, Avidya saber equip
- Helper is Aten (FUA form)
+2 seconds badge used
Couple of notes here is that you will be safer with full poison and blind resist, and have a sub with cloud resist.
All right, there are 7 battles with 7x6 board and no skyfall combos allowed. Perhaps this will be more or less the same as the first one? We had Machine Goemon as the boss for the first one. You will be surprised to know who we got as the boss for this one.
First battle is Zhu Bajie and she has 99% gravity. If you got orb trolled and don't have enough heal orbs for a match, don't worry. The next enemy doesn't hit you. Zhu Bajie has low HP and should be very easy to kill.
Second battle. The enemy is Grisar. He's a toned-down version from the one you found in Arena 3 (A3) with 5.3 millions HP. Still not a big deal. The only concern is probably his poison. He will spawns two mortal poison on random location as preemptive. If you can't defeat him in one turn, he will hit you with 99% gravity, then spawn some mortal poison for the next three turns before annihilate you. If you have full poison resist, you can stall some turns here to get your skill charged. He shouldn't be that hard to defeat.
Next battle, you will be greet with another enemy who has 99% gravity preemptive. So, up to this battle, you actually don't need to worry about being orb trolled and don't have enough heal orbs. This enemy also has 76% resolve but since the helper (Aten) has FUA, you don't need to bring any sub with FUA. He only have 1.6 millions HP and will go down easily. Be careful not to put him in very low HP or he will executes you.
Fourth battle. Here's why you gotta have full poison resist. Beelzebub is the enemy and he will change all orbs into mortal poison. Well, actually you can use board changer such as Aten to change back his mortal poison into useful orbs but it's best to save your board changer and other skills for the boss. Beelzebub here doesn't have noticeable HP. Only 3.1 millions and easy to defeat. Make sure to have more than 46,700 HP leaving this floor.
Fifth battle's enemy is Yamato Takeru and he will greet you with 46,656 damage as a welcome as soon as you enter his floor. If you field your team with all subs that has fire attributes, you should have more than 50,000 HP and if you heal back to full while defeating those enemies before, you should be safe here. Yamato Takeru also doesn't have that many HP and will be easy to defeat. He only have 2.2 millions HP.
Up to this point, you might be wondering why's these enemies are so easy? This is not a challenge at all! Well, say hello to the boss: Awoken Machine Noah. Yep. Surprise! Even though they nerved her down in here, she still have some noticeable HP. She has 186,760,000 HP. Feel a lot for these leader & helper pairing. Her moves or skill sets are the same as her own dungeon. First she will set your HP to 500,000 and if you don't have any buff active, she will hit you with another damage.
Trailokyavijaya and Aten pairing is maybe odd but between those two, the team will have a massive recovery power. You just gotta activate both leader skills and you will heal back to full in no time, even with Machine Noah set your HP to 500,000. Healing to full won't be a problem.
Now, Machine Noah has some nasty skill sets. The reason she fixed your HP to 500,000 is because she will hit very hard each turn. They nerved her HP down in here but they didn't nerved her damage. First turn, she will buff your RCV by 3x (not that you would need this but it's part of her skill sets) then hit you with 42k damage and changes some orbs into heal. Make sure you heal back to full or she will end you the next time she hit because her next hit will damage your team for 423k damage. Hurts a lot.
When she's at 50% or more HP, she will cycle her skill sets between these moves:
- 423,915 damage
- hides all orbs and hit for 228,960 damage
- spawns 2x3 block of clouds for 1 turn and hit for 245,920 damage
- super blind 15 orbs for 1 turn and hit for 262,880 damage
- spawns 4 spinners for 1 turn and hit for 279,840 damage
You can grind her down to lower than 50% HP but make sure you have awoken bind clear ready if you can't one shot her from above 50% HP. When she's at 50% or lower HP, she will bind your awoken skills for 5 turn followed by 99% gravity. That could spell disaster if you can't clear the bind because you won't have much move time and if you can't heal back, it'll be game over. Up to this point, you should have all of your necessary skills ready, but most importantly is to have a strong subs with VDP that is a Fire attribute and have two or more VDP awakening. Able to carry machine killer latents would be great. Also, if you stall lone enough, Trailokyavijaya should be ready to use and you actually can use her 20% true gravity since Machine Noah blocks 40 millions or more damage. 20% of her HP in this dungeon is 37,352,000 so that stays under the damage void threshold. You can avoid her awoken skill bind by grinding her close to 50% HP, use Trailokyavijaya to bring her down further then blast her with all you got.
Good luck and have fun. See you next time!
No comments:
Post a Comment